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Survival Master Production Development Blog Follow the production of the SMTE Project with the Survival Master Development Blog - for weekly updates, meeting notes, artwork and other news related to the game.
Survival Master Game Overview Survival Master is the digital game-based learning component of the Simulation and Modeling for Technology Education NSF research project at Hofstra University. 
SMTE Cave of Volume The SMTE project prototype "Cave of Volume" is the digital game-based learning activity for the Knowledge and Skill Builder #1 - Shape Volume and Surface Area Calculation.
Game Dev QA System in Moodle SMTE Project Produces a Game Development QA Testing System in the Moodle enterprise to report, track, and manage testing.

Gaming 2 Learn

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Survival Master Overview

Watch a web presentation recording that was prepared for the November 2009 playtest of the Cave of Volume prototype - which is an overview of the gameplay design for Survival Master as of November 2009.  The web presentation presents the digital game-based learning design, the curriculum foundation, and the project goals and purpose related to the game, and the game sequences to be produced.  Full Story | video Video
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Survival Master - Cave of Volume First Playable

The "Cave of Volume" is one of the 'first playable' levels available for the March 2010 Playtest open to the public beginning on March 8, 2010.  We invite you to join the playtest and tell us what you think. Full Story | video Video

 

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