Game Design
The team of game-based learning designers at the Institute for Interactive Technologies, Bloomsburg University, led the project in the design of Survival Master.
Designers, IIT, Bloomsburg University
The game concept incorporates single-player and team-based components. The single player gameplay involve students working through the KSBs as individual players to ensure that each student optimally assimilates key ideas. The team-based gameplay involves four-person teams of students supporting individual team members as each designs solutions to the shelter design challenge. That challenge involves applying the knowledge gained through the KSBs to the design of an emergency shelter that will sustain human life in a cold, wintery alpine environment. Notably, the team-based gameplay incentivizes teamwork yet provides for individual accountability and learning outcomes assessment.

 

 

 

 Development

Versioning and Process Details.

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