Survival Master Game Overview

Survival Master is the digital game-based learning component of the Simulation and Modeling for Technology Education NSF research project at Hofstra University. 

The game incorporates the informed design process, leveraging a single player, self-paced sequence of Knowledge and Skills Builder (KSB) challenges that prepare learners for the culiminating multiplayer survival challenge. The research compares the learning performance of game-based, traditional class room, and hybrid delivery.

Survival Master is developed with 3DVIA Virtools using the Havok Physics Engine to produce realistic physics and engineering behaviors experienced in the gameplay based upon engineering parameters determined by the learner.

The digital game-based learning system incorporates Moodle learning management features and serves as a classroom curriculum for Technology Education classes at the 8th grade level.

CLICK HERE to open a Survival Master Sequence Map Image (1280x960 .jpg)