Game Dev QA System in Moodle

SMTE Project Produces a Game Development QA Testing System in the Moodle enterprise to report, track, and manage testing.
Kyle Bean, QA Director and Cinematics Lead on Survival Master, has developed a QA Testing Management System within the SMTE Project's Moodle Enterprise.
Developed with the database feature in Moodle, this QA Testing Management System allows the project team, testers, evaluators, teachers, and players to report, track, and manage issues and suggestions discovered during playtests.
Each bug contains its own report page with steps for reproduction, screenshot references, and various categories for prioritization. Issues then pass through all apropriate pipelines, ensuring that each is properly addressed and resolved.
This QA Testing System component in the digital game-based learning enterprise is one of the many SMTE Project outcomes related to producing a development system model suitable for scale-up dissemination nationwide.
Click Here to watch Kyle's 20 minute overview video of Survival Master's QA/Testing System [please note: this is a 20M .mp4 file that may take a few moments to download, depending upon your bandwidth].
